Implementing Co-op Into The Story Goes On
Anton Bergåker | November 17th, 2016
In June 2016 The Story Goes On was approved for an Xbox release. We were pleasantly surprised as it had been stuck in the approval queue for quite some time. This was really awesome news and motivation was high. There was just one problem - when we originally pitched our game to Microsoft, we had promised a local co-op feature. Whoops.
This article talks about the steps we took to successfully implement a good co-op mode into our game.
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